![]() ![]() The only better weapons for taking down groups are secondaries (e.g. What it's excellent at is taking down large groups of enemies these are the situations that are most perilous, and what the Lightning Gun excels at. So yes, it's not going to be the fastest weapon at taking down a solitary enemy, but that's not what you need to optimize for since a solitary enemy isn't a huge threat. hull vs shield, AoE damage, or long range).įortunately, the A loadout comes with the Lightning Gun, which is surprisingly good and way better than its stats would suggest because it deals damage to every enemy that is even somewhat close to the target. This means that you need to choose a good all-around weapon rather than several different weapons that might be optimized for different uses (e.g. It can also do four modifications instead of three on weapons and items, which is a significant improvement because the modifications are multiplicative not additive.Īs for disadvantages, the only real one the Sentinel has is that it can only equip a single Primary weapon. It can hold six devices and five consumables, and this large number of devices is the sentinel's biggest strength. It has a really fast boost speed (just barely under the Scout). It has the best energy core and shield in the game. Let's start with the Sentinel's advantages. And since I've got every ship fully or nearly fully upgraded, and every blueprint/subroutine/glyph unlocked, we're going to be talking about these conditions. The Sentinel is my clear favorite (with the Interceptor as runner-up). I've been playing this game a lot over the past month and I've gotten to the point where I've unlocked almost everything and can reliably win nearly every run on hard with every ship. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |